Dev Blog 01 - Gameplay basics
Hello fellow winelovers!
Today we’d like to start share with you more detail on the gameplay of Hundred Days!
The game has 3 different areas of interest:
Toolshack
With the Toolshack you will handle all the task relative to the vineyards, and will store your tools and tractors.
Winery
In the winery you will take care of the winemaking process.
Warehouse
Warehouse is where you will handle the logistics, marketing and selling of your final product.
Board
The Board at the center of the screen represent your time. You must organize your day, trying to manage the task you have to do.
Task that you can perform are represented in form of cards. The cards you will receive at the beginning of your turn depend on what you have done in the past turns.
Cards
Cards can have 3 parameters:
- Shape: the actual shape once the task is placed on the board
- Weather condition: if the card have some limitation or not due to the weather
- Cost of the task
Once you drag a card on the board the card will change shape:
To receive the latest news about the game remember to:
- Wishlist on Steam
- Join us on our Discord Server
- Follow us on Twitter
Get Hundred Days - Winemaking Simulator
Hundred Days - Winemaking Simulator
Winemaking could be your best adventure. Make the best wine and take your winery to the top.
Status | Released |
Author | brokenarmsgames |
Genre | Simulation |
Tags | agriculture, Atmospheric, Economy, Isometric, Management, Narrative, nature, Relaxing, Tycoon, wine |
Languages | German, English, Spanish; Castilian, French, Italian, Japanese, Korean, Russian, Chinese (Simplified), Chinese (Traditional) |
More posts
- Dev Blog 04 - Audio updateDec 14, 2020
- Hundred Days - Localization ProjectMay 27, 2020
- Hundred Days Winemaking Simulator - "Game Festival" DemoMar 26, 2020
- Dev Blog 03 - Nature SystemJan 31, 2020
- Dev Blog 02 - BuildingsJan 20, 2020
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