Dev Blog 03 - Nature System

Nature System

This week we will talk about the dynamic systems in Hundred Days.
Fundamentally there are 3 main system that the player can not control.


The games is turn based, every year has 20 turns with 5 turns per season.


Weather has a HUGE impact on the gameplay, you must adjust your strategy to compensate the weather and temperature. There are different weather conditions:

  • Sunny
  • Overcast
  • Rain
  • Snow
  • Fog

This 5 condition occurs naturally through the seasons every year, but there are also some contingencies like:

  • Storm
  • Hail Storm
  • Frostbite
  • Heat waves


The temperature is really important to help the ripe the grapes and to give them the right amount of flavor ( if your wine need it).
You can track the Season, weathercast and temperature in your handy calendar:

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