← Return to Hundred Days - Winemaking Simulator
Devlog
- January 31, 2020 by brokenarmsgames#devblog, #wine, #hundred days, #winemakingNature System This week we will talk about the dynamic systems in Hundred Days. Fundamentally there are 3 main system that the player can not control. Seasons The games is turn based, every year has 2... Continue reading